A background in product, communication and UX design, now focused on services that connect people, places and digital tools.
Spatial audits, zoning and storage logic that make a place easy to use.
Identities, packaging content and campaigns that say one thing clearly.
Journeys and blueprints that line up what visitors see with what staff do.
Interviews, observation and workshops with the people a service depends on.
Sketches, illustrations and 3D models that make an idea easy to discuss.
User flows, wireframes and Figma prototypes, tested with real users.